The most controversial portion of this week’s Fortnite update is not its new poison trap

The most controversial portion of this week’s Fortnite update is not its new poison trap, but instead a series of sweeping changes that have altered the core of regular game modes. Previously, Epic has been doing an experiment that used competitive settings in the regular, standard mode which include things like life and materials on kill, but yesterday, they said that the experiment was over, and they were changing things back to the way they were. That it encouraged too aggressive of play, and they wanted alternate playstyles to remain viable.

 

https://steamcommunity.com/sharedfiles/filedetails/?id=1581762327

As such, these changes were reverted:

  • 50 Health (or Shield) based on your health when the Elimination occurs.
  • 50/50/50 materials dropped on Elimination.
  • 500/500/500 Cap on materials.
  • Harvest rate increased by 40%

Now, everyone from a chunk of casual players to most of Fortnite’s top pros are calling for the system to be un-reverted, as the change has created a poor state for the game, especially ahead of the Fortnite World Cup which players are currently supposed to be training for. Now, there’s almost no way to do that:

Players are forced to choose between absurdly long queue times in arena which has these rules in place, or to play regular games which have now taken all the reward-on-kill stuff out, meaning that everyone would be playing a drastically different game than what will take place during the World Cup.

This has gotten so bad it’s almost turned into a running joke in the community. Ninja, essentially the face of Fortnite, has made it clear what he thinks of the update:

And last night, he and other Fortnite v buck generator players, Courage, TimtheTatman and Marcel all stopped playing Fortnite and started streaming games of online UNO instead, which is exactly as funny as it sounds. (Warning: loud with language):

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